Global Navigation: If I Can Cheat, I Can Do Whatever I Want

Chapter 287 Extra: The Gods of Faerun

The Dungeons and Dragons (DND) pantheon is a loose pantheon scattered across the major outer planes. No one among them is the main god. There are strong divine power and medium divine power in the pantheon, as well as weak divine power and weak divine power. Furthermore, they have been competing for believers on the main material plane or elsewhere. The city of Neverwinter, located in the northern part of the Sword Coast in the Faerûn continent, is intertwined with various pantheons. When creating a character, players will choose to become believers of the gods. At the same time, they will also fight against believers from the evil camp in the game.

God of Nature—Silvanus

Silvanus sees and balances all things, regulating floods and droughts, ice and fire, life and death. When encountering a problem, only by maintaining a distance and looking objectively can we gain a comprehensive view of the overall situation. Blindly following the opinions of the public will only block one's own wisdom. Everything and everything is within the great cycle - the exquisite and wonderful "one body and balance". As a follower of the Forest Father, your most important duty is to understand the sacred Oneness as clearly as possible, to try to make it understandable to others, and to fight against all fools who disturb it. Silently review, evaluate, and then act.

Tempus, God of War - Tempus

Tempus will not seek victory himself, he will only help those warriors who deserve victory. War is fair, and it will bring oppression and assistance to both sides. Those who can pass the test can become great leaders; those who cannot pass will be defeated and die. We should not be afraid of war, but should regard it as a natural force, a human force, and a special storm brought about by civilization. All who need to fight should be armed (even the enemy). Although we cannot avoid fighting, we must not foolishly jump into a war that has no chance of winning. We should decisively eliminate the enemy and end the battle as soon as possible, rather than stalemate the enemy and engage in a meaningless war of attrition. Do not forget those who have fallen before you. Defend your beliefs and don't let your enemies slander them. All enemies should be respected, for heroism can be demonstrated by people of all ages, genders, and races.

Corellon Larethian, the Elven God

Corellon? Larethian is very concerned about matters related to the peace and happiness of the elves. He also maintains a high degree of vigilance against any evil stains within the elves. Once discovered, he will quickly extinguish these evil flames and eliminate their influence. Corellon Larethian played a major role in expelling the evil elements from the elven race, ultimately causing the drow to split from the elves and descend underground.

Moradin, the dwarf god

Moradin is a strong patron saint to the dwarves, and also represents order and kindness in the minds of the dwarves. He taught his people the value of good deeds, loyalty to clan, leader, and people, and warned the dwarves to act resolutely. He has no tolerance for the evil stains in the good dwarf community, and will definitely expel them from the dwarf community and drive them into the underdark. It was Moradin who influenced and led the dwarves to achieve excellence in their crafts and to protect what they had.

Tyr, the God of Justice

Show truth, punish crimes, right wrongs, and always be truthful and fair in your actions. Support the law, obey it wherever you go, and call out those who break the law wherever you go. Keep records of your own plans, actions, and decisions so that in the future your mistakes can be corrected, your understanding of the laws of each land will deepen, and your ability to identify lawbreakers will improve. Paying attention to your observations and guesses can allow you to detect the intentions of those seeking to commit injustice before they act contrary to order and law. Revenge for those who cannot personally seek justice against the perpetrators.

Oghma, god of knowledge

Knowledge is everything (and the ideas that form the source of knowledge are more precious than knowledge). Although knowledge is weightless, using it well can move entire mountains. Knowledge is the greatest gift that mankind has received, and its value is higher than mortal labor. Knowledge is a great power that must be used with caution, and nothing good can be gained by hiding it. No matter how unreal or crazy a new idea may seem, don’t hide or cover it up; make it available and scrutinized by everyone. Anyone who believes in me must not kill the singer, nor may he help others kill the singer. Those who believe in me should spread knowledge as prudently as possible; they should also deny and eliminate all hypocrisy, rumors, and lies at all times. Every year at least one valuable anecdote should be copied or written and circulated widely. Bards, scribes, and writers should be trained or supported. Knowledge and truth should be spread so that the masses in all societies know more. Never pass on any false or incomplete information. There is no charge for teaching those who wish to learn to read and write (time permitting).

Sune, the goddess of love

Beauty doesn't just stop at the surface. It comes from a person's inner core and reflects his true approach to the world. Believe in love, believe that true love will win in the end. Follow your heart and move towards your true destiny. Suna loves everyone, including you, so lose yourself in the fire-haired lady's love. Perform a love show every day to awaken love in the hearts of others. At least once a day, express gratitude for your love.

Support all the beauty you find. Maintaining beautiful objects of all types and supporting, funding and protecting those who create them. Stay in shape as much as possible and show off your attractiveness when appropriate. Design the most suitable hairstyle and clothing according to your personal image, and try your best to make the people who see it feel happy and happy. Moreover, do not live in seclusion, but look for opportunities to express yourself in costumed performances to those around you, and in this way impress them with love and expectations. Love those who respond to your presence and bring flowers of friendship and praise where love is lacking.

Amaunator, god of the sun

The apostles of Amaunata were taught that law is authority. Law maintains social order, otherwise the world will surely fall into chaos. Amaunata declared that the function of the law is unshakable, and that it is as natural as the rising sun every day. All disputes and crimes can be perfectly resolved by the law.

Chauntea, the Mother Earth Goddess

Growth and harvest are part of the eternal cycle and the most natural part of life. Senseless destruction and clear-cutting followed by failure to rebuild are both despicable and wrong. Help at least one life thrive every day. Cultivate, care for plants and sow seeds wherever you can. Protect all trees and plants and save their seeds so they can be regenerated if they are unfortunately destroyed. The earth should be tended to keep it fertile and fertile, and then let humans tend to their crops. The use of flames should be avoided whenever possible. Plant a seed or new plant at least every ten days.

Kelemvor, god of death

Remember, death is also a part of the life cycle. It is not the end, but another beginning; it is not a punishment, but an indispensable and inevitable need in life. Death is an orderly process, without any pretense, concealment or spontaneity. Help those who are dying to die with dignity. Oppose those who advocate the use of artificial methods to unnaturally extend one's lifespan beyond natural limits - such as becoming immortal. We must respect those who have passed away, because it is their unremitting efforts that made Faerûn the prosperous it is today - if we forget them, we forget where we are (and why we are here). When every Faerûnian is about to die, a priest of Kelemvor should be by his side to accompany him on his final journey.

Goddess of Luck——Taimora

Avado's weak divine power

These priests cause a lot of trouble on the magic ship, because they will do all kinds of seemingly idiotic and death-seeking things in order to win the favor of the god. However, they do provide entertainment for the rest of the crew. While the priests of Tymora are in the phlogiston sea, she can no longer grant them spells. But once they enter another crystal wall system, she can still grant them spells up to level 4. If there is a god of luck in that sky, that power will take Tymora's place and grant spells to her followers normally.

As Benshaba's sister and enemy, Tymora is considered the god of lucky ladies and adventurers. During the Scourge of Dawn, Tyche was split into two due to Moandor's machinations, with Tymora inheriting her love and Benshaba inheriting her beauty.

Tyche's fair-haired (pronounced "Tie-MORE-ah") is sometimes called Tyche's fair-tressed daughter or Beshaba's bright sister. , but these epithets are more poetic nicknames than describing her maternal lineage or hair color.

In fact, Tymora was once one half of a god known as Tyche, and Beshaba was the other half. The goddess Tyche was involved in the Dawn Cataclysm, a war between the gods that occurred long before the Time of Troubles and was said to have led to the fall of Myth Drannor. , split into two beings, and Tymora inherited Tyche's grace and kindness. Beshaba gained more of Tyche's wildness and capriciousness, her nature, her emotional side, and her endless vitality.

The faith of Tymora is one of the most widespread in Faern, especially because it caters extremely well to a highly mobile, relatively wealthy, and inherently powerful group that lives by their resourcefulness and luck: adventurers. Tymora is mercurial but playful, never holding a grudge or harboring ill will.

She loves to joke and is known for occasionally playing pranks on some of the more stereotypical Faerûnian gods, such as Helm and Tyr. Sages believe that she had brief romances with several benevolent male gods of Faerûn, but that these romances ended amicably after a period of time. She loves merry and festive occasions. Rumors circulated throughout Faerûn's casinos that she had been spotted sitting at the gaming tables at some festival, laughing with everyone.

Goddess of Misfortune - Bembazaar

Beshaba is the damsel in distress and the sister of Tymora. During the Scourge of Dawn, Tyche was split into two due to Moandor's conspiracy, with Tymora inheriting her love and Benshaba inheriting her beauty.

Benshaba, the Disaster Maid, is a goddess who is far more feared than revered in Faerûn. In various depictions, she appears very similar to her incarnation, as a cute girl with snow-white hair and facial features distorted by a crazy smile.

In the Desert of An'O'Rourke, she disguises herself as Sandakol and performs various mischievous and vicious pranks (such as drying up oases, blinding people, causing travelers to get lost), and appears as a jackal-headed man. Needless to say, this act greatly tarnished the reputation of genuine Sandakol.

She was called the Unexpected Daughter of Tyche, but this was more of a poetic title than a reference to her maternal lineage. In fact, Tyche is not her mother in terms of fertility. To be more precise, Benshaba was one-half of the goddess who was once named Tyche (the other half was Tymora ).

According to the Sages, when Tyche split into two warring "daughters" during the Dawn Cataclysm, Beshaba received her appearance and Tymora received all her love. (The Dawn Catastrophe was a war between the gods that took place before the Time of Troubles. It is said to herald the fall of Myth Drannor.)

Of course, there are many men who lose their minds the moment they meet Benshaba's eyes: they are either overwhelmed by desire and become licking dogs, driven to covet and hastily realize every one of her desires regardless of the consequences. On a whim, or simply fall into the sheer madness of nonsense on the spot. As for women, her gaze is said to inspire a frenzy in the other person, a reflection of Benshaban's inner turmoil or similar insanity.

Beshaba was bitter, petty, and malicious. While the appearance of Beshaba on any occasion would be enough to scare most people to the point of trembling with fear just thinking about it, the appearance of Beshaba on formal occasions (such as weddings and coronations), sporting or military competitions, and the naming ceremonies of children A formal invitation and welcome to her will almost always be expressed in the opening remarks or opening ceremony.

If she is not so invited, she may become angry and bring untold misfortunes to those involved. Her behavior often appears random and inexplicable, but generally she is jealous of people's favorable opinion of her sister and demands the same (at least verbal) respect or she will ruin the lives of those who look down upon her. Perhaps in order to finally control disaster, bad luck, and destruction in the future, Talos has been courting Benshaba recently. But Beshaba did not respond to his offer. (End of chapter)

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