Chapter 2093 AP Varus
Every time Lin Cheng's last pick on the red side is always unpredictable, and the appearance of top lane Varus has caused a lot of discussion among the commentators and the audience.
The current version of the top lane selection is more diverse, unlike the MSI period when it was mainly a two-person show with Captain Gwen, but the top lane Varus is still too amazing.
To be honest, it is even more exaggerated than the top lane Kalista.
At least Kalista is flexible enough, and it is unscientific for Varus, who has short legs, to appear in the top lane.
"Come on! Look forward to Orange Brother's top lane Varus, I really want to see how he equips."
In terms of runes, Lin Cheng chose the main system precision: fatal tempo, calm, joy, cut down, and the secondary system determination: blasting, bone plating.
Last year at the Iceland MSI, Lin Cheng used the top lane Varus. In that version, the bottom lane armor-piercing Varus had a high priority, and KT played a swing and played very well.
A year has passed, and Varus has also undergone some adjustments, but the affected one is the armored Varus in the bottom lane. It is definitely unreasonable for Lin Cheng to go with the three-front lineup in this game.
In the game against Gnar last year, Lin Cheng chose Hail of Blades Varus, and the equipment was a dual cultivation route of starting with Manacon and switching to AP.
It sounds a bit strange, but since the top lane Varus levels up quickly, the damage of the small items of Manacon in the early stage when focusing on Q is not low.
Although the damage of the first Manacon is definitely not as good as the armor-piercing equipment of the Serrated Dagger series, the advantage is that Varus can frequently release skills to consume and deal with the line of soldiers. Gnar, a small fragile skin, can't jump in front of Hail of Blades Varus after being shot with two arrows. At that time, Lin Cheng blew up the opponent in the line.
Entering the mid-term, the Poke ability of this naked Manacon Varus began to be greatly reduced, and the opponent basically had some armor equipment. Lin Cheng started to switch from Nash to AP in the second item, which just changed his Varus's output method.
When using the two-piece set of Magic Cut + Nash, Varus has the shadow of the attack speed special effect flow, and the basic attack combined with the skill to detonate the withering damage is explosive.
After the three-piece set, Varus began to become a pure AP character. In the later stage, the output environment is not good, and he doesn’t even need to attack. The ultimate skill can hit a huge output.
It is really possible to achieve explosive damage in a ten-second team battle and nine seconds of moving.
Of course, if the skills are not accurate, there is nothing you can do.
Once the AP Varus’s ultimate skill is missed, he must risk sudden death and go up to attack the person and stack the wither manually. If the A is full of withering, the small skill is also empty... It is recommended not to play this hero.
(AP Varus has not been nerfed before, and his ability to kill people is much stronger than the later version of the electric knife Varus)
Verus is originally a mixed damage mechanism. Like Kaisa, the equipment routine is very flexible. At that time, Lin Cheng’s play style not only ensured the strength of the early line, but also had the exaggerated ability of AP to kill people in the later stage.
In this game, Lin Cheng certainly didn't plan to continue to use the dual cultivation style against Ornn. The first item, Mana, was too low to benefit Ornn.
It would be more comfortable to start with Nashor's Tooth against Ornn.
This pure AP Varus is basically strong from beginning to end, from one-piece set to six-piece set. The weakness is that he has no Poke ability and is extremely afraid of being cut by the opponent.
However, this time, Lin Cheng chose the keystone rune of Fatal Tempo, which obviously showed that the output environment was good. Whenever the output pressure was a little greater, he would use the Blade + Crown of the King and abandon the AD Soul.
Entering the game, KT did not repeat the level 1 design of the previous game.
It is enough to use the same routine once, and you can't expect the opponent to be a fool.
Of course, the main reason is that KT Varus is the top laner. In this game, Scorpion will exchange the jungle area with Poppy again, which is a naked murder of Lin Cheng.
"Lin Cheng, you can suppress more fiercely by making vision. I will help you add a ward when I brush up."
Varus is a hero who must suppress in the early laning phase. Scorpion is ready to start brushing up with blue.
The bottom lane was not taken care of by the jungler in the early stage. Beryl did not go up to help Lin Cheng to set up a ward in the grass. Niu Bao's Ornn stood in the middle grass of the side lane in advance.
When a short-handed hero faces a long-handed hero in the side lane, the bush is crucial. Lin Cheng also guessed that the opponent might stand in the side grass.
Varus chose to go online before his own soldiers, attacked the blue melee soldier in the front and moved to the flank, pulling the two front soldiers apart while attacking the back soldiers.
The line of soldiers was completely scattered.
Ornn could not find an opportunity to comfortably clear three soldiers with one Q. In addition, Lin Cheng was always turning around when pulling the line. Niu Bao went out of the grass and tried to consume Varus while attacking the soldiers, but he only replenished a low-health soldier.
Lin Cheng turned around and dealt damage to AE, but gave up when he saw Ornn entering the grass.
At this time, the soldiers still hurt people. No matter which school of Varus, he will only reach the strong period after level 3.
Without getting Poppy's information about jungle, Lin Cheng didn't dare to play too aggressively at level 1, fearing that Canyon would start with blue and gank at level 2.
Don't doubt it, Fubao has done this many times before.
Lin Cheng stood steadily on the line, and the number of minions on the blue side began to fall behind. Seeing Varus go forward to find someone, Ornn decisively gave up the bush.
After grabbing the second level and driving Ornn to the back, Lin Cheng went to the river to set up vision at the right time.
This vision will last until Cuzz comes up, and there is no need to worry about Poppy's variation of the monster ganking, so Lin Cheng can start to suppress with confidence.
Varus slowly pushed across the line and stood in the front grass to put pressure.
Ornn retreated to the back to avoid being drained of blood.
On the top lane, there is an iron rule for the side that resists pressure: blood volume is greater than experience and last hits.
The biggest advantage of long-handed heroes in the top lane is that they can put pressure on the opponent's blood volume, forcing the opponent to lose experience and last hits, so as to achieve the purpose of suppression.
When to use your own health to exchange for experience and last hits, the choice is often in the hands of the side that resists pressure.
To put it bluntly, the biggest problem for some people who can't resist pressure is that they can't weigh when to use their health to exchange for their own development. They will forcefully attack soldiers that they shouldn't eat, and then they can't stop once they die.
Lin Cheng also gave the choice to his opponent.
When there is a chance to throw Q to last hit, Niu Bao will of course still have to go up and throw Q under Varus's arrows. As long as he is not hit three or four times in a row, Ornn with a Doran's Shield can still accept it.
Niu Bao's overall health is good, and there are still about two-thirds when the soldiers enter the tower.
However, the hero is difficult to pass the cannon car.
The cannon car when the soldiers enter the tower has become the primary target of the defense tower. Niu Bao chooses to forcefully go up to last hit the cannon car when his skill CD is on.
At this time, Varus has already reached level three.
Lin Cheng released E Wraith Rain in advance and landed in front of Ornn to slow him down. When Ornn finished last hitting and retreated, Varus just happened to stack three layers of passive with the third flat attack.
W activated, Varus charged Q and shot an arrow.
Ornn failed to move back and forth, and his health dropped to a very ugly level under the tower.
"Great, friend, there is a chance in the top lane!"
"Wait for me! Coming soon!"
Scorpion, who was about to hit the river crab, sent a signal.
Ze Yuan: "Eh? KT wants to go up? But Ornn is about to reach level 3. Isn't it too much to go over Ornn's tower in the early stage of this version?"