Starting From Zero

Chapter 62 The Most Awesome Sculpture

In the end, the remaining silver-white sculpture has become a huge mission reward, and its attributes can be directly seen by simply using the identification technique to identify it. However, what surprised us is that although this thing is said to be a reward, the result is not that simple reward, but requires a choice.

Item name: Monument to Heroes

Current status: Not finalized

Level points: Intermediate level 2

Optional status: Yes

This is the entire content of the sculpture with a roughly human-shaped structure in front of you. It does not have a detailed introduction, only a few attributes are displayed. I really didn’t know what this kind of content meant, so I used my hand to touch the status text as usual. Because if there is such a unclear thing in the player’s own attributes, just touch it with your hand. Expand more instructions.

Sure enough, the usage habits in the game are the same. The monument’s attribute text is also touchable.

There is no need to touch the item name, but I don’t quite understand the current status below, so I touched the three words “Unfinalized” and the expanded content was quickly displayed.

Seeing this newly given explanation I understood the meaning of this attribute. The humanoid sculpture in front of me looks like an unfinished sculpture. In fact, it is not really that ugly. The reason it looks so abstract right now is because I haven't set the shape of this thing yet. As long as I directly touch the thing and imagine the shape I want it to become, the sculpture can automatically simulate that imaginary shape. And the size can also be adjusted to some extent.

In this way, the thing in front of me is not so unacceptable. Although it is ugly now, as long as I set a more beautiful shape, it will be fine. This is just a program problem, not much trouble.

After reading this attribute, I looked at the points level at the back. I didn’t understand this item either. Although I knew the meaning of Intermediate Level 2, I didn’t understand what the Intermediate Level 2 here represented.

Fortunately, the explanation given this time was also very detailed, and I finally understood it after reading it.

The sculpture in front of me turns out to be the last mission reward given in the buff mission. That is, a buff carrier. As long as the sculpture stands there. The buff attribute it carries will take effect, and vice versa. But this kind of sculpture, every guild. In other words, the amount owned by each country is fixed. It is not infinitely configurable. so. There is a problem here. What should you do if you set up some sculptures with very bad attributes and have no chance to set up more advanced sculptures later?

Here, this attribute plays a role in solving this problem. The system also sets attribute levels for these sculptures. Then, if the number of buff sculptures in a certain guild or a certain country is full and cannot be increased anymore, this guild can still continue to obtain sculptures, but the method of obtaining sculptures will change.

Before the number of sculptures reaches the upper limit, they can be obtained by completing buff tasks and clearing levels. Once the number of sculptures obtained reaches the upper limit, continuing to complete the buff will only result in attribute rewards without directly generating such sculptures. What should we do at this time? In fact, it is very simple, that is, to rob the buff sculptures from other countries or guilds, and then bring this sculpture back to merge with the sculptures from your own side. When one's own sculpture absorbs the other's sculpture, part of the attributes carried by the other's sculpture will be inherited by one's own buff sculpture, and after fusing the other's sculpture, one's sculpture will generate a certificate from it. Next time you do the buff mission, you can get a new sculpture again as long as you bring this voucher with you. Of course, there is still no place to put the new sculpture, and it can only be integrated with the old one, and no new certificate will be given. If you want to continue to obtain sculptures, you must continue to steal other people's sculptures and then bring them back for fusion.

To put it simply, as long as the guild's sculptures are full, if you want sculptures in the future, you have to exchange them with sculptures from other countries. Each sculpture from another country corresponds to a voucher, and a voucher can allow you to get one more sculpture. Moreover, this newly obtained sculpture is also specially used for fusion. After all, the total number of sculptures is limited and cannot be changed casually.

In my opinion, this setting is more damaging than national war, because it forces players to kill each other!

Based on the analysis of the various situations I have now, I can understand that whether it is a buff mission or this buff sculpture, in the final analysis, it has one purpose-to force players from different countries to attack each other.

The guild that performs the buff task can only be the overlord guild or the ruling guild of a certain country. In other words, the one who can get the buff sculpture must be the overlord guild or the ruling guild, and this kind of guild can only be found in a country. If there is one, he is usually the leader of this country.

According to the content written on the buff sculptures, these buff sculptures all have wide-area attributes. This attribute is not specific to a specific person, but to the guild to which the buff sculpture belongs, and some are even specific to the entire country. This kind of collective attribute improvement of a large group of people will definitely have a great impact on the results of battles such as national wars. Therefore, this kind of thing is simply a thorn in the side of enemy players, which is not only unpleasant.

But here's the bad. The system actually set a requirement, that is, this buff sculpture must be set up in the most famous city in the country, and it is not allowed to be hidden. It must be set up when people wander to a certain scale, and it is bound for it, so it can be customized by the player. places of contact.

According to these settings, the only place where these buff sculptures can actually be placed is in Essinger's underground city, and they cannot be in closed areas of the guild. They can only be in public areas and downtown areas, and they cannot be too remote.

Such a precious thing cannot be hidden, but must be placed in a place where everyone can see it. Isn't this the same as hanging a sign saying "Come and snatch it"? As for what it means to invite to rob rather than to destroy, this is mainly related to the attributes of the sculpture. Introduced based on the attributes of the buff sculpture. This thing should be invincible, that is, absolutely indestructible. Therefore, the enemy can take it away, but there is no way to destroy it.

Moreover, the characteristic of this buff sculpture is that once it is brought to any city with a buff sculpture, if the two buff sculptures are brought together, the upright buff sculpture can absorb part of the attributes of the moving buff sculpture and Give yourself an upgrade.

This mode is somewhat similar to a gun battle game that was very popular in the past. Players are divided into two camps and rob each other of a special item in the headquarters of the other camp. Then just bring this thing back to your own camp to get more money. Then you can use the money to buy weapons and enhanced ammunition, and then kill players from the other camp.

Now this buff sculpture is actually the same as that special item, except that it is not used to exchange money, but can directly generate attribute bonuses. In this way, both sides must make great efforts to protect their own buff sculptures. At the same time, you have to fight tooth and nail to grab the opponent's buff sculpture. In addition, the installation location of this buff sculpture is actually limited to an area where there is no way to set up security. So even though I just got the first buff sculpture in the world. I can already predict the tragic situation of the battle for buff sculptures in the future. This root just doesn’t let people live!

"It seems that Essinger's defense strength will be strengthened in the future. This level is not enough!"

In fact, the system is designed to facilitate both parties to snatch the buff sculpture. This buff sculpture actually has many special hidden attributes. For example, as long as it is taken down from the set base, it will shrink in size and become a small sculpture about the size of half a person. This attribute determines that the other party can easily transfer this thing with it, and at the same time determines that it is not easy to hide, and because this thing cannot be transported through space and placed in a storage space, the robber must steal it quietly. It is absolutely impossible to steal this thing silently. You can only steal it openly in front of everyone, and you have to endure the chase and escort this thing to escape. This is a design that deliberately makes the players on both sides fight to death.

In addition to the above settings, the last thing left is the following attribute, which is the optional state. The currently displayed properties are: Yes. This word only means confirmation, but I have no idea what to confirm, so I opened it and took a look, and what I saw was a more terrifying setting.

This optional state actually refers to an optional task.

All buff sculptures will be displayed as optional when they are first obtained, but in this state, the buff sculpture will only be a buff sculpture for one guild. However, if you use the options on this sculpture to accept a special mission, you can upgrade this sculpture to a national buff sculpture. This national buff sculpture will be effective for players across the country at the same time, but it will only produce 80% of the attribute effect for players who are not guild but belong to the country, which means it will be weaker than the support for guild players. However, even if it only has 80% attributes, it is better than nothing. Besides, the number of players in a guild, even a hegemonic guild, generally does not account for half of the total number of players in the country. One or twenty percent is actually quite an exaggeration. This is especially impossible for a country with a large population like ours.

Because the number of players in a guild does not account for a large proportion of the country, once the attributes of this buff sculpture radiate from the guild to the whole country, the added attributes will definitely be more than those added to the guild. This is the real important weapon of the country. Once possessed, it can comprehensively strengthen the combat effectiveness of players across the country, and this attribute will always radiate to the NPCs of the country. Even the gods of the country can benefit. This is simply a super buff, so, Players from any country will not ignore the importance of this thing. But in other words, the more important this thing is, the more intense the fight will be for everyone in the future.

However, there is actually a workaround for everything, it’s just that I couldn’t think of it at the moment.

After reading these attributes, I roughly understood the purpose of this buff sculpture, but I still had no idea what the specific abilities of the buff sculpture in front of me were, because the abilities of this thing cannot be directly viewed here. It must be brought back to the city and installed in a suitable location as stated in the properties. Only in this way can you view its properties. Moreover, this kind of permission to view attributes is not limited, but completely open. In other words, as long as anyone can see the buff sculpture with the naked eye, he can directly view the attribute content of this thing. This is simply prepared for others to rob, because it can save others the trouble of stepping on the spot, and you can directly confirm the value of each target and rob it.

Christina and the others sorted out their attributes and walked over. Looking at the huge weird sculpture in front of me, they curiously asked me what this thing was for. I briefly introduced it to them. attributes, and then arranged for Zhenhong to directly carry the sculpture back. Anyway, she has a lot of strength. This weight is nothing.

After getting this buff sculpture directly back to Essinger. I simply moved it to a large square built in the central avenue of Essinger. There is a huge fountain in the center of the square. In the center of the fountain is a huge sculpture base eight meters high and two and a half meters in diameter at the bottom. It turned out that there was a huge statue of the God of Death standing on top of this thing. Of course, it was in accordance with the guild's usual style. This statue of the Grim Reaper is not actually a real statue. But a golem guarding it. Even the level of this thing is not low. If there is a fight. This sculpture can be moved directly to join the battle.

Now that I have this buff sculpture, I plan to directly change its position with the golem guard.

When Zhenhong carried the buff sculpture to the edge of the huge fountain, there were many players from the amateur guild active nearby.

Although Essinger is a fortress city. However, because our guild has been using this place as the guild headquarters for a long time, many traders and administrative staff of the lay guild have to go here frequently. Over time, this place has become a trade distribution center. After all, Essinger's transnational teleportation array system is currently the fastest transnational transportation method in the world. Although the charges are not cheap, some high value-added and small items can also be transported from here, and player personnel no longer care about this. Some money. After all, flying is much more expensive than this in reality.

Because Essinger has become a cosmopolitan city, even though we just fought a war outside the city, there is still singing and dancing inside the city. This is of course mainly due to the strength of our guild. The defensive capabilities have led many players to believe that Essinger can never be attacked, so they don't care even if there is a war outside. Now that the battle is over, they naturally have no reaction.

When Zhenhong walked to the square carrying the buff sculpture, many players from the lay guild were staring blankly. After all, there were not many opportunities for large groups of high-level players from the guild to appear together. Thanks to the setting of the equipment appearance and the level of the equipment in "Zero", the equipment worn by a group of senior personnel here is so gorgeous. When those lay guild players who came to feel that they were well-dressed saw all the elite troops from our guild here, they instantly felt like savages coming out of the mountains. The level of this equipment is completely incomparable!

"Holy shit, is that Purple Sun?" A player in the distance exclaimed, pointing at me.

A person next to him shouted exaggeratedly: "Look, look, it looks like a blood-red rose. I heard it's Ziri's wife. She's so damn beautiful!"

"Hey, hey, that group next to you isn't the Frost Rose Alliance elite group, is it? Why do I feel like the top ten on the combat power list are almost here?"

"I don't think I saw any gold coins!"

"..."

There was a buzz of discussion around me, but I paid no attention to it. It's a good thing for us that people come to our guild's city. To put it bluntly, the city in "Zero" is like a huge supermarket, where you can buy a variety of services and goods. Therefore, as long as others enter Your city, of course, I’m not talking about coming in to fight. As long as people enter the city normally, they are actually creating wealth in the city and giving money to the city owners. Therefore, we have always been super polite to outside guild players in the city. Those who are extremely arrogant to customers in their own stores are definitely owners with a trick on their head. Normal people wouldn't do such idiotic things? Being friendly brings wealth and welcoming guests with a smile. This is the basic common sense in doing business.

Ignoring the commotion around us, a group of us quickly walked to the center of the square. There is also a group of players gathered here. They are all in pairs. As for the reason...it sounds weird. The fountain in the middle of the central square has a legend for some unknown reason, saying that couples who make a wish here can get happiness. I really have no idea how this rumor came about. Of course, making a wish in front of the fountain is quite romantic, but can you please look up a little? Didn’t you see a skeleton wearing a robe and holding a sickle standing in the middle of the pool? Shouldn’t a young lover go to the God of Love to make a wish? What's the point of making a wish to the God of Death? Does this mean that we will live and die in the same year, the same month, and the same day, and go to hell together?

Although we can't understand this strange rumor at all, it's not a big deal, so we just treat it as a joke.

After the team arrived at the edge of the pool here. Naturally, all the couples who were making wishes stopped. Everyone looked at us curiously. Although our group's fighting ability is amazing, everyone knows that we will definitely not mess around in our own city, so no one is afraid of us, they are just curious.

no way. Look at the group of people standing there in a daze with no intention of moving. I had no choice but to step forward and cough. While waking up the other party, he said: "I'm sorry, we need to make some minor renovations to this fountain, so... can you please give us a seat temporarily?"

When those people heard it turned out that they were blocking the road. Quickly stepped aside. They are not afraid of us, but they have no intention of going against us. However, after they got out of the way, they didn't go far. Instead, they watched what we were doing from the side of the pool.

This buff sculpture is going to be erected in the square anyway, and there will definitely be no confidentiality at all in the future, so I won’t chase the crowd away, just see it when you see it.

First, I asked Zhenhong to put down the buff sculpture, and then I raised my head and shouted at the ten-meter-high death sculpture above: "Golem Guard, activate."

Buzz... After a loud roar, in the surprised eyes of the lovers around, the eyes of the Death God above suddenly flashed red, then he looked down at me, and then collapsed from the high platform in one step. . It hit the pool with a loud bang, splashing water all over the sky, causing the ladies around to scream. Of course, the men were happier, because they could take the opportunity to hold the beauty in their arms while blocking the water.

The golem guard who stepped off the high platform took another step out of the pool, then stood on the shore and asked me: "Any orders, President?"

"You wait here first."

After I finished speaking, I nodded to Zhen Hong. Zhen Hong immediately jumped onto the eight-meter-high base with the buff sculpture on his shoulders, and then put the buff sculpture on it. In fact, the base was still ten meters away from the edge of the pool. It was not as close as imagined, but Zhenhong's current strength was really scary. From this distance, it felt like she jumped up without much effort.

Putting the buff sculpture in his hand on the top of the high platform, Zhenhong looked back at me and asked, "Is this okay?"

I nodded and was about to ask Zhenhong to come down when suddenly Christina next to me asked: "Does this buff sculpture have to be placed in this kind of place?"

I nodded and said, "It's written like this on the zodiac sign, and there's nothing I can do about it!"

"Isn't it clear that people are here to snatch it?" Hongyue said from the other side.

"Don't you understand this?" Shura Ziyi stood aside and said, "The system is deliberately causing war between player guilds! This thing is fishing bait, and it's the kind that you have to eat even though you know it is fishing bait. Bait.”

I smiled and nodded towards Shura Ziyi, and then said to Christina: "You don't want to hide this thing, do you?"

Christina nodded and said: "That's what I thought before, but now that you've said so, it won't work. But I want to know a question."

"you say."

"In addition to the location requirements, does this thing also have requirements for the base?"

"Base?" I looked at Christina in surprise and asked, "What do you mean by this? The attributes only say that there must be a base for this buff sculpture to be effective, but it doesn't say anything else."

Upon hearing this, Christina immediately said: "Then why should the golem be guarded?"

"Ah?" I still didn't understand what Christina meant.

Christina probably knew that I didn't understand what she meant, so she quickly explained: "Since there is no requirement for the base. And placing this buff sculpture here makes it clear that someone will come to snatch it, so don't place it Surely some guards can’t do that, right?”

I nodded and said, "Of course that is, but what does this have to do with the Golem Guard?"

Christina smiled and said: "The relationship is very big. Think about it! Since the buff sculpture has no requirements for the base, why do we have to use this stone platform as the base? Just use the golem guard as the base. Isn’t the seat good?”

"Treat the Golem Guard as a pedestal?" Christina's words stunned me for a moment, and then I suddenly came to my senses. "That's right! Why didn't I think of that? There's no stipulation on what shape the buff sculpture must have a base on, so we can definitely make a special base."

"I understand, but this golem guard is still not good." I said directly.

"Ah? What?" Christina was confused this time.

I deliberately smiled without explaining, then activated the communicator to contact the military god and began to instruct them to prepare.

Thanks to the guild's strong industrial production capacity, a brand new super golem guard was completed in less than twenty minutes.

In fact, the time to produce a Golem Guard certainly cannot be only twenty minutes. But our guild has a lot of Golem Guard parts. There are not many things that really need to be processed. As long as certain things are processed according to my requirements, the requirements will be met. After all, the biggest difficulty in the production of the Golem Guard is the collection of materials and the carving of the magic circle. It actually doesn't take much time to make.

The newly completed golem was placed in a large box and lifted over by an airship, until the box was opened. Christina and the others were all speculating on what I had brought here. And until the moment the box is opened. They finally discovered the true identity of this thing.

Actually what I got was nothing very weird. On the contrary, it is quite ordinary, because it is just the shape of a horse. One was completely black and looked unusually tall. And a very handsome demon horse. This kind of nightmare horse is a creature from the demon world, and its combat effectiveness is quite good. However, this thing is mainly used as a high-level mount for the demon army and is issued to high-level demon knights. Of course, the one in front of me is a golem guard. The only thing they have in common with the nightmare horse is their appearance. The two actually have little to do with each other.

Of course, this golem guard in the form of a nightmare horse is not as big as a real nightmare horse. The real nightmare horse is actually just taller than the real horse. It is not really an exaggeration. After all, the nightmare body is not too big. Yeying's height is only one-half larger than the average horse. As the offspring of a hybrid breed, the Nightmare's height is probably between the two, and it is a little more in the direction of the horse.

However, the golem guarding the nightmare horse in front of him is a real big guy. At this time, this guy was using a bipedal stance, with the two front hooves hanging high in the air, and the back hooves standing on the ground, making a standing posture. In general, horses in real life will sometimes make this move only when the knight pulls the reins hard, but usually they don't hold it for too long and will soon put it down. However, golem guards are different from ordinary things. They are solid, and when not activated, they are not much different from a sculpture. They just have one more layer of magic patterns and an energy core than sculptures, plus an artificial soul. Therefore, the standing golem guard in front of him will not lower his front legs. As long as it is not activated, this posture will remain.

Christina and the others are not stupid. They understood what I was going to do when they saw this sculpture.

Since this buff sculpture must be placed in a public place and cannot be hidden or isolated, then security can only be strengthened. However, if you can only be a thief for a thousand days, how can you prevent a thief for a thousand days? Even the best security has loopholes. So, I simply changed my approach. Since this buff sculpture cannot be hidden or isolated, and the guards may not be able to see it, I might as well equip this buff sculpture with a movable base. At that time, as long as an enemy wants to do something to this thing, the golem guard can be activated directly, and then there is no need to fight, just run away with the buff sculpture. As long as the golem guard ensures that the enemy cannot get the buff sculpture in a short period of time, we can control the situation. After all, this is Isengard. We have never been afraid of anyone on our own territory.

"Holy shit, boss, you really have some ideas!" Zhenhong shouted excitedly as she looked at this huge nightmare horse demon statue.

I smiled proudly and said, "How's it going? My idea is good, right? Let me tell you, this golem guard is a bit extra."

"Added ingredients?" Christina asked doubtfully, "What did you add?"

"Small defensive force field generator."

"Holy crap, you put a protective shield on the city?" Zhenhong shouted again.

I smiled and said: "Yes. The attributes say that you cannot use a protective cover to protect the buff sculpture, but there is no restriction when there is a fight for the buff sculpture. Besides, I didn't install a protective cover on the buff sculpture. I just put it on My golem guard is just equipped with a protective shield, but this protective shield is a little bit larger."

"You are really shameless."

"Haha, how could you protect this thing without being a scoundrel?"

"But the energy consumption of the city-level protective shield is terrible. How long can this thing last?" Li Bing asked.

Hongyue explained to me before I opened my mouth: "We don't need to support it for long. This is our own territory. We can kill them in minutes. As long as this protective shield can support it for one minute, it is more than enough."

Rose added beside him: "We can also make a small modification to this thing. Set up special charging interfaces in some hidden areas in the city, and then carve a charging interface under the hooves of your golem guard, so that as long as The Golem Guard can easily find a place to recharge after getting away from the enemy's tracking. We can even set up a charging magic array directly on the road. During the battle, as long as the Golem Guard steps over it, it can charge up a little energy. It can hold up more A few seconds is a few seconds. And as long as you repeatedly pass through the charging interfaces one by one, you can ensure that the replenishment will not be interrupted. Anyway, the charging interfaces are not troublesome to produce. Our urban power pipelines are all ready-made, and they can be installed directly. .”

Everyone quickly added some things that I hadn't thought of. But this thing in front of me is like this for the time being. Those are things that Rose has to prepare for.

After getting rid of the monster guard in the form of a nightmare horse, the next step is the buff sculpture. Since the one below is a nightmare horse, the buff sculpture above must match it, otherwise it will be too ugly. Fortunately, the shape of this thing can be changed, and the size can also be adjusted, so I directly set the buff sculpture to the shape of a death knight, and matched it with the size of the Nightmare Golem Guard.

After the Nightmare Golem guards and buff sculptures were put in place, the sculpture above the pool turned into a death knight holding the reins with one hand, and holding the Sword of Damocles high with the other hand while riding a horse. The shape on the back of the standing hell horse is really quite visually impactful. Moreover, because both sculptures are standing, they are much taller than the original God of Death. The total height of the current sculpture is nearly 25 meters.

For such a large sculpture, the base and pool below are a little bit unsightly. However, this is just a temporary makeshift. Later, when Rose leads people to lay the charging port, they will be renovated. By then, the pool and base will definitely be All have to be reset.

In fact, there is something I didn't mention here, that is, the hell nightmare horse is not actually a complete golem guard, because that guy's stomach is empty. It also contains an advanced mobile angel, which is specially used to intercept intruders and facilitate the escape of the buff sculpture.

This strange setting is of course inspired by Trojan horses, but theirs is for siege, while ours is for anti-theft.

In fact, there are many settings that can be done here, but it is not convenient to mention them here. I have actually already thought about it. I will start a big project under this square later. I will put a golem guard or a mobile angel under every floor tile in the square, and then set up a large number of troop garrison points nearby. As long as there are people If you dare to touch our buff sculpture, I dare to turn it into meat in minutes.

After the basic settings were completed, we immediately discovered that there was a slight change in the buff sculpture above. To be honest, the design of this thing is really good. After it takes effect, it will automatically set the special effects according to the shape. When it was not activated, I just turned the buff sculpture into a death knight riding a horse, but. When the properties of the buff sculpture took effect, the death knight's eyes actually lit up, and a layer of blue cold flame ignited on the magic sword in his hand. It feels as if the death knight has come to life. Standing in front of him, you even feel as if your head will be chopped off by the opponent right away.

"It looks like it's working well," Rose said.

"The key is to integrate with the surrounding environment." Hongyue said.

Christina said: "No matter how much you disguise it, it's useless. This thing is destined to be exposed. The system requires everyone to rob it. All we can do is guard it tightly, and everything else is useless."

"No." Rose said: "Although it is impossible to keep the secret of this thing, we don't need to disguise ourselves. At least our disguise can allow us to deceive many people who don't know the inside story. As long as they can't figure out our The specific setting allows us to take advantage. So disguise is necessary. Besides, this is a sculpture built in the central square after all. It must be worthy of the city appearance of Essinger!"

Essinger's architectural style has always been something that many player cities want to imitate but have never been able to do, because the buildings here are simply too huge. These huge buildings, often hundreds of meters in size, and the dark-toned urban scenery make Essinger look like a huge city of the undead, and the large number of undead creatures here really proves that this is the city of the undead. This city image is actually similar to the idea of ​​a theme park. There is something special about your city. It will attract others to come here to have a look and play. And as long as people come, they need to consume, which is a good thing for us.

After the buff sculpture here is installed, the buff attributes are completely effective. Only then did I check the specific data of this buff sculpture.

Because it is a buff for a wide range of people, I have already expected that the attributes added by this buff sculpture will not be too exaggerated. After all, this thing adds attributes to tens of thousands of players and hundreds of millions of NPC troops. If it is added It's too powerful, that would be terrible. Therefore, this thing definitely does not have many attributes.

Of course, although I had an estimate before, I still had some illusions before seeing the specific properties, so I finally checked this property with a sense of trepidation.

surprise. After seeing the attributes, I wanted to be surprised, because the attributes of the buff sculpture were not just one line, but several. This is really unexpected.

"So many?" Christina also shouted immediately, because like me, they had already estimated in advance that this attribute would not be much, and the increase in value would definitely be very small. However, everyone was still shocked when they saw the actual result.

There are actually as many as four additional attributes added to the buff sculpture, which is definitely beyond imagination. I originally thought there would be two at most, and most of them should probably be one, but now I see four, which is double the maximum I expected.

The four buff attributes are very simple. The first attribute: Unity as one.

The name of this first buff is strange, but after reading the content, you will find that it is very appropriate. This united effort is actually an attribute that relies on the accumulation of people. According to the attribute introduction, as long as it is an individual unit of our guild, siege weapons such as mobile angels are not counted, but all NPC units are counted, such as gods, NPC armies, All kinds of combat creatures, as long as they belong to our guild.

As long as these units belonging to our guild appear on a battlefield and the number exceeds one hundred, this united force will begin to work. When the number of people reaches ten times one hundred, that is, one thousand people, the attack power of all personnel increases by 10%.

When the number of our personnel gathered together reaches one hundred times one hundred, that is, when there are 10,000 people, the attack power and protective power of all our combatants will increase by 10% each.

When the number of our personnel gathered together reaches one thousand times one hundred, the attack, protection, and health of all our combatants will each increase by 10%.

When the number of our personnel gathered together reaches 10,000 times one hundred, the attack, protection, life, and agility of all our combatants will each increase by 10%.

When the number of our personnel gathered together reaches 100,000 times one hundred, the attack, protection, life, agility, and magic values ​​of all our combatants will each increase by 10%.

When the number of our personnel gathered together reaches one million times one hundred, the attack, protection, life, agility, and magic values ​​of all our combatants will each increase by 15%.

When the number of our personnel gathered together reaches 10 million times one hundred, the attack, protection, life, agility, and magic values ​​of all our combatants will each increase by %.

There is no end to this attribute. As long as our personnel can continue to increase, the five attributes of attack, protection, life, agility, and magic value will increase at a rate of 5% for 10 times the number of people, with no upper limit.

However, this number is fixed. In addition to not counting siege weapons, this number also has a lower limit on the minimum combat effectiveness of the participants, which means that units that are too rubbish will not count. Therefore, it is definitely not possible to use a large number of necromancers to summon swarms of death insects or low-level skeleton soldiers to replenish the number.

According to my calculation of the number of people in the guild, one hundred thousand times that one hundred, that is, 10 million people participating in the war is relatively easy to achieve. Of course, I am not saying that our guild has 10 million players, but that our NPC troops have tens of millions of people. It is possible to invest more than 10 million troops in a battle.

However, the standard of 100 million people at the upper level is obviously a bit difficult. According to my calculations, if our guild goes out in full force, we can barely gather 100 million troops. But if we really use this number to launch an attack, then all the overseas colonies of our guild will be empty. So this situation is estimated to be unlikely to occur.

Although it does not reach the scale of 100 million people, that 10 million people is equivalent to a 10% increase in all five statistics of attack, protection, life, agility, and magic power. This ratio is actually quite terrifying. Therefore, when a large corps fights, the more people there are, the more advantage our side will take. It's a pity that this data is only for guilds. If the whole country were included in the calculation, it would easily exceed 100 million. Even if a billion people participate in the war, it is not impossible. After all, this data is based on the fact that there are always more troops than players, so one billion is really achievable. It's a pity that our guild alone can't do it.

After looking at one attribute, I looked at the second attribute, hoping that this one would be as powerful as the first one. (To be continued...)

Chapter 2856/3436
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Starting From ZeroCh.2856/3436 [83.12%]