Chapter 932: A Sweet Date
Prologue: Whispers of Oblivion...
Main chapter: The first level, for Al. ≥
In the second level, shadows gradually emerge.
Time flows, time moves forward...
...
The thirteenth level, purification action.
The fourteenth level, the church attack.
...
The nineteenth level, the battle of redemption.
The final chapter: the first level, enter the void.
The second level, Eternal Essence.
The third level, the fall of Amon.
Zeratul sacrificed himself to save Artanis, the way of Kara came to an end, Sacoolas was destroyed, Nerazim returned to the protoss group, Tadarin found his own way, and Al ushered in rebirth.
Matt Horner and Valerian Mengsk lead the people of the Tyrann Empire on the road of democracy and freedom.
Amon and Narud ushered in the doomsday, ending the endless cycle of the ancient Xel'Naga in another way.
Sarah Kerrigan accepted the xel'naga heritage and fled into the void.
Two years later, Jim Leno, who was drinking alone at the bar, heard a long-lost voice and saw a familiar figure. He put down his police badge and left with her.
So far, all the campaign plots of "StarCraft II Legacy of the Void" have come to an end, and the story of StarCraft II...or the story of Jim Raynor and Sarah Kerrigan has come to an end.
When the ending animation disappears, the sky returns to darkness. Tang Fang felt a sense of loss in his heart.
From StarCraft 1 to StarCraft 2, the story between protoss, humans, and zergs has finally come to an end, and it can be regarded as a result for the feelings of StarCraft in his heart, but this cannot satisfy the complicated emotions in his heart. Instead, it made him feel an indescribable sense of emptiness. This is the end of a story, but if you think about it carefully, it is not the end of an era, the curtain call of a group of people's youthful years.
His emotions were hard to calm down for a long time, his eyes stared at the night sky that had returned to darkness, thinking about what was there and what was not.
The Legacy of the Void evokes his memories of the world before he crossed,
I don't know how my parents are doing well... Have you come out of sadness?
This kind of sadness didn't last for too long, because his body, to be precise, his consciousness, was suddenly lifted up by an invisible force, and he flew towards the depths of the night sky from fast to slow.
The white world that turned into a single snowflake in the sky above the head is getting bigger and closer, like a skylight connecting night and day, hanging alone in the clouds.
The dazzling white engulfed his body again, blinding his vision, just like when he came here, passing through layers of space, going through countless dimensions, suddenly his eyes darkened, and the blackness in the distance came into view.
Behind him is the surging white hole, and the huge vortex seen before is slowly turning under his feet, bringing a majestic tide of energy.
He swallowed his saliva hard, if he guessed right, he just got out from the core of the huge vortex under his feet, and returned to the crack of the dimension where the Vientiane Ball is based on Baidao's dimension.
As he moved away, the rings like blooming petals slowly closed, covering the true appearance of the white hole, but if you distinguish carefully, you will find that the number of rings is much smaller, and the light leaked from the white hole is stronger than before. rich.
Sure enough, he traveled through the white hole before, touched the timeline of different universes, and was able to play the latest expansion piece of StarCraft II, Legacy of the Void.
Why does the three-in-one have such a powerful ability?
The broken wisdom core can expand the combat unit in the era of StarCraft 1, and the wisdom pearl can synchronize the easter egg elements in the map editor. Now that the wisdom body is obtained, the three are combined into one, and it can send him into the white hole between the dimensions. What kind of thing is this? What's the history?
When he fell into deep thought again, Sister Logic's emotionless voice resounded throughout the world.
"Extended resource pack detected, start data upload process, please wait..."
"Initializing, please wait..."
"Start to decompress the data, 1o%...2o%...55%..."
"Suspend writing process, perform data backup, please wait..."
"Starting write process...updating database...rebuilding index entries...refreshing resource directory...please wait..."
"Writing is complete, the system will restart in 1o seconds, 9...8...7...6..."
When the countdown reached 1, the consciousness was abruptly kicked out of the cracks of the dimension and returned to the upper-level system space.
After a while, with a buzzing sound, the system went back online, together with Sister Logic's explanation, "The content has been updated, the system corresponds to content version 3.o.4, and the content of the expansion pack Legacy of the Void has been expanded."
At the same time as the sound faded, the 4 race base selection interface turned from dark to bright, and the race emblems also lit up one after another.
It took Tang Fang a while to react. Although the scene in front of him was reasonable, he still couldn't control his excitement. It turns out that the three-in-one not only gave him the opportunity to play Legacy of the Void, but also expanded the content of the expansion pack for the interstellar system.
Does this mean that the system will add Legacy of the Void combat units on the basis of Heart of the Swarm?
As an expansion pack of Protoss, Legacy of the Void has added many new protoss units, such as whirlwind fanatics, centurions, vigilantes, such as inspirers, motivators, avengers...
In the past, because the interstellar system only had the content of Heart of the Swarm and Wings of Liberty, the diversity of human and Zerg units was far higher than that of Protoss. Now that the content of the Legacy of the Void expansion pack has been synchronized, the Protoss can finally fight against humans and Zerg.
I just don't know whether these newly added game elements need to be unlocked independently. According to the previous style of Sister Logic, the answer should be yes. These new units must be activated under suitable conditions.
However, he still put his consciousness into the Protoss base, ready to see if the interstellar system that has expanded the game content of Legacy of the Void has changed from the past. After all, the upgrade items, system parameters, and even macro mechanisms of many old units in the Legacy of the Void expansion pack There have been quite a few changes.
He first selected several units with changed skills or parameters. Such as the Prophet, such as the Void Glory Ship, such as the Warp Prism.
In Wings of Liberty, the prophet has the "foresight" skill, which can see through the opponent's invisible units within a certain period of time. In Legacy of the Void, the "Preview" skill was replaced by "Static Ward".
The explanation of the "Static Ward" skill is that an invisible stasis barrier is placed at the target position. Once touched by an enemy ground unit, the barrier will cause nearby enemy units to stasis for 21 Seconds, trapped units cannot be affected by attacks or skills. This skill is similar to the static force field of the Arbiter in StarCraft 1.
Interestingly, after the system was upgraded, the Prophet's "Prophecy" skills did not disappear. Not only did the three skills of Heart of the Swarm remain, but a "Static Barrier" was added later, changing from three active skills to four. indivual.
This is very logical and my sister never let him suffer.
The same is true for the Void Glow Ship, except that the attack method calibrated by the prism has not changed. It still follows the skill description of the Wings of Liberty period, and the attack power will increase with the duration.
The warp prism is changed to the attribute of Legacy of the Void, the movement speed becomes "fast", the switching speed between phase mode and transport mode is increased, and the passive skill "warp channel" is obtained in phase mode.
Judging from these few examples, the system will automatically strengthen units that are strengthened in Legacy of the Void, and the system will not weaken units that are weakened in Legacy of the Void. In terms of skills, follow the operation of only adding but not subtracting.
In the process of selecting combat units and checking the parameter changes one by one, he accidentally clicked on the transition door, and then he was stunned... because a different icon appeared at the end of the production menu,
apostle! Yes, exactly the apostles. The new protoss infantry in the Legacy of the Void expansion, and the only female templar.
Apostles are well-trained field commanders. Archbishop Artanis had hoped to use them to replace the Templar leaders of the Arbiter class. These mighty warriors excel against lightly armored foes. Their blade cannons can shoot psionic shock waves. Although the shooting speed is slow, they can cause tons of damage to enemy targets. In addition, the apostle can also create a phantom clone, and teleport to the clone's location after a short period of time-this skill is very effective when scouting the enemy's position or turning the enemy's line.
The unit comment column does not show the functional components of the apostle, but only introduces the origin and characteristics of the apostle in a more general way. Of course, there are arms parameters.
The cost of the apostle is 100 crystals and 25 gas, occupying a population of 2, and the weapon is a huge blade cannon in the left hand.
In terms of skills, in addition to the three conventional passive upgrades that are unique to Protoss ground units, there is also an active skill, Psychic Transfer --- projecting an invincible phantom that can move but cannot attack. After 7 seconds, the apostle appears in the The location of the phantom. And a unique passive skill, Blade of Resonance. This passive skill needs to be upgraded in the Twilight Council. After the upgrade is completed, it can increase the attack speed of the apostle by 45%.
He was very surprised by this, he never thought that the expansion of the system would complete the content of the expansion pack, so he gave him a sweet date and sent the apostle to the production menu of the leap gate.
"Sister Logic is really generous... No, wait..." He seemed to think of something and quickly moved the cursor to the mechanical table, and then a new icon appeared at the end of the unit list.
It's the disruptor! It is also a new unit in the expansion pack, a combat force from the Purifier camp.
The Disruptor is the product of the Purifier Project, which aims to transform the life consciousness of the deceased into data and retain their thinking and decision-making abilities through the development of mechanical technology and artificial intelligence. The Disruptor was originally designed to use its alloy shell to channel the power of its solar debris reactor - the channeled energy would render the Disruptor indestructible, releasing a violent explosion of energy when accumulated to its limit. The system and structure of the Disruptor are not strong enough to bear such a powerful energy, but subsequent improvements have allowed it to finally control the destructive energy of the solar debris reactor, and be able to perform its most basic function: use unstable energy balls to destroy targets .
Similar to the Apostle, the Disruptor also does not have a component analysis report in the comment section.
The cost of the disruptor is 15o crystal and 15o gas, and it takes up 3 population.
It does not have general attack methods, only an active skill for attacking "Purification Nova" --- shoots an energy ball, lasts for 2 seconds, and produces a powerful energy nova, which will damage nearby ground targets and Units deal 145 splash damage and an additional 55 damage to shields. Disruptors cannot move while this ability is active.
After browsing the relevant introduction of the Disruptor, he switched the cursor to other functional buildings, and the new unit of Legacy of the Void did not appear.
Apostle... Disruptor... Apostle... Disruptor...
Muttering a few words softly, he left the protoss base, put his consciousness into the Zerg base, directly circled a cockroach, and scanned the menu bar on the right, and found a new icon with a hotkey of V in the lower left corner ------ "Mutated into Destroyer".
He pressed the hotkey casually, and a cocoon with a weird shape appeared on the creep, like a mispainted lotus lamp.
After a few breaths, the Destroyer broke out of the cocoon, and its body swelled in a circle, becoming even bigger than the queen. The three pairs of legs and feet supported the flame-filled back, and it looked like a flaming mountain from a distance.
The Destroyer is the product of breaking through the biological limits of cockroach genes after years of modification and adjustment. The Zerg can shoot plasma fluid, not only for close combat, but also for disrupting enemy formations, a capability that previous swarms lacked. The Destroyer's chunky profile isn't exactly aesthetically pleasing, but its ability to shoot horribly corrosive bile at long-distance foes is a clever evolution of the zerg's ability to face threats on the battlefield.
Destroyers are evolved from cockroaches, and the resource consumption is based on cockroaches + 25 crystals + 75 gas + 1 population. The attack method has changed from the original acidic saliva to plasma liquid.
In terms of skills, in addition to the two conventional passive skills of Zerg ground units and "burrowing", there is also corrosive bile used to destroy the enemy's formation --- shoot a missile towards the target position, and after the impact, the enemy within the range All units cause 60 points of damage, which can destroy the protoss force field.
He clearly remembered how threatening the force field of the mechanical sentinel was to the Zerg army in the heart of the swarm. The appearance of corrosive bile could greatly weaken the strategic advantage of the sentinel over the swarm.
After that, he moved the cursor to Hydralisk's Lair, and found that there was no unique upgrade option in Legacy of the Void, so naturally there was no way to evolve into Lurker's Lair. However, when I was in the Rector Northern Suburb Research Institute, the tissue samples of the phagocytic parasite had been unlocked and lurked, and after Abathur appeared, he used the Tai Sui DNA that appeared in the Christel underground hangar to activate another Hydralisk. Evolutionary branch --- the piercer.
In this way, there is no need to add mutation options to Hydralisk's Nest. (To be continued.) 8